I was actually developing Dark Matter as far back as 2007. That year comes to mind because, in 2007, we were producing Stargate: Atlantis’s fourth season and I remember walking the corridors of the ship we constructed for episode #405, Travelers, and saying to Paul: “We’ve got to find a way to keep these sets. They’d be perfect for Dark Matter!” In retrospect, it was probably a good thing we didn’t hold on to those sets. The storage costs over seven years would have no doubt eclipsed the price tag of our spanking new sets.
The nice thing about waiting seven years for your show to get green lit is that it gives you plenty of time to develop the hell out of it. Characters, their journeys, seasonal and series arcs – you’d be surprised how much you can flesh out over the course of 84+ months.
With a more than…
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